

F: There are two parts: the "main" flame and the "side" flame.G: 100 (the smoke can do 50 damage to certain enemies).C: 30 (the smoke can do 10 damage to certain enemies).I: 30 (the smoke can do 10 damage to certain enemies).D: 30 (the smoke can do 1 damage to certain enemies).R: 30 (the smoke can do 10 damage to certain enemies).L: 8 per 2 frames (1 bullet consumed every 4 frames).Grenade: 100 (the smoke can do 1 or 2 damage to certain enemies depending on how close it is to the target).Improvements come from using new strategies, using new tricks/glitches, and optimizing everything better. I often used multiple files due to the unstable nature of FBA-rr. The re-record count is highly inaccurate, the real count is most likely closer to around 300000. This run manages to beat x2poet's run by 9705 frames or 2:41.75. It wasn't until HappyLee brought it up in forums and encoded my WIP when I was inspired again to finish the run. At that point, I lost motivation and the run was put on hold for 2 years. After my Metal Slug 7 run was finished in 2014, I worked on mission 5, getting all the way to the first Rootmars battle. The first 4 missions were completed over a span of 2 years, from 2011 to 2013, before I decided to TAS Metal Slug 7 instead. The frustrating nature of the emulator and demotivating sections in the run made me put this on hold numerous times. This TAS was initially started in late 2011, even before my Metal Slug 7 TAS was started and when FBA-rr 005a was the most recent version.
